71![EDA221 Introduction to Computer Graphics Seminar 2
Tessellation & Interpolation EDA221 Introduction to Computer Graphics Seminar 2
Tessellation & Interpolation](https://www.pdfsearch.io/img/d0c61a0d1bc128c077d5a78b845e3ffd.jpg) | Add to Reading ListSource URL: fileadmin.cs.lth.se- Date: 2016-09-14 12:02:55
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72![Locality-Sensitive Hashing Scheme Based on p-Stable Distributions Mayur Datar Department of Computer Science, Stanford University Locality-Sensitive Hashing Scheme Based on p-Stable Distributions Mayur Datar Department of Computer Science, Stanford University](https://www.pdfsearch.io/img/daa046f635593a7611cde2b85be94cb0.jpg) | Add to Reading ListSource URL: graphics.stanford.edu- Date: 2006-09-18 17:56:26
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73![Martin Eisemann Computer Graphics Lab, TU Braunschweig Thorsten Grosch Martin Eisemann Computer Graphics Lab, TU Braunschweig Thorsten Grosch](https://www.pdfsearch.io/img/e8e2121629051979378b9460ad4434cc.jpg) | Add to Reading ListSource URL: ftp.cg.cs.tu-bs.de- Date: 2011-02-22 05:22:44
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74![Variational Depth Superresolution using Example-Based Edge Representations David Ferstl, Matthias R¨uther and Horst Bischof Graz University of Technology Institute for Computer Graphics and Vision Inffeldgasse 16, 8010 Variational Depth Superresolution using Example-Based Edge Representations David Ferstl, Matthias R¨uther and Horst Bischof Graz University of Technology Institute for Computer Graphics and Vision Inffeldgasse 16, 8010](https://www.pdfsearch.io/img/5a6e9c12f5c872d823a4b78b8db188c8.jpg) | Add to Reading ListSource URL: www.cv-foundation.org- Date: 2015-10-24 15:01:53
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75![Semantically-Enriched 3D Models for Common-sense Knowledge Manolis Savva, Angel X.Chang, Pat Hanrahan Computer Science Department, Stanford University {msavva,angelx,hanrahan}@cs.stanford.edu Abstract Semantically-Enriched 3D Models for Common-sense Knowledge Manolis Savva, Angel X.Chang, Pat Hanrahan Computer Science Department, Stanford University {msavva,angelx,hanrahan}@cs.stanford.edu Abstract](https://www.pdfsearch.io/img/4531adb6ad511c7a02abafc98bc0ec6b.jpg) | Add to Reading ListSource URL: graphics.stanford.edu- Date: 2015-04-23 19:27:30
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76![On Being the Right Scale: Sizing Large Collections of 3D Models Manolis Savva, Angel X. Chang, Gilbert Bernstein, Christopher D. Manning, Pat Hanrahan Computer Science Department, Stanford University Figure 1: We use a p On Being the Right Scale: Sizing Large Collections of 3D Models Manolis Savva, Angel X. Chang, Gilbert Bernstein, Christopher D. Manning, Pat Hanrahan Computer Science Department, Stanford University Figure 1: We use a p](https://www.pdfsearch.io/img/d3be08b9e2dea84ade0d3e8b9846a7a5.jpg) | Add to Reading ListSource URL: graphics.stanford.edu- Date: 2014-09-17 01:40:52
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77![EDA221 Introduction to Computer Graphics Seminar 3
Shaders EDA221 Introduction to Computer Graphics Seminar 3
Shaders](https://www.pdfsearch.io/img/7987cc4942f58b694b18eca377c1baee.jpg) | Add to Reading ListSource URL: fileadmin.cs.lth.se- Date: 2016-09-21 11:20:48
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78![EDA221 – Introduction to Computer Graphics, 2016 Assignment 1 – Solar System In this assignment you will be introduced to the basics of 3D rendering and hierarchical transformations. You will use our C++/OpenGL Fram EDA221 – Introduction to Computer Graphics, 2016 Assignment 1 – Solar System In this assignment you will be introduced to the basics of 3D rendering and hierarchical transformations. You will use our C++/OpenGL Fram](https://www.pdfsearch.io/img/a846121eba7bddb62a78c57516f68436.jpg) | Add to Reading ListSource URL: fileadmin.cs.lth.se- Date: 2016-09-07 08:33:35
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79![EDA221 – Introduction to Computer Graphics, 2016 Assignment 5 – End Game In this concluding assignment you will apply techniques from previous assignments to a bigger, more unified context in the form of a game. By EDA221 – Introduction to Computer Graphics, 2016 Assignment 5 – End Game In this concluding assignment you will apply techniques from previous assignments to a bigger, more unified context in the form of a game. By](https://www.pdfsearch.io/img/c224edeba76ebdf9d52a5e3d0843ace8.jpg) | Add to Reading ListSource URL: fileadmin.cs.lth.se- Date: 2016-10-10 08:05:39
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80![EDA221 – Introduction to Computer Graphics, 2013 Assignment 4 – Water Shader In this assignment you will utilize previously earned shader techniques to create a water shader. Though fluid mechanics can be simulated EDA221 – Introduction to Computer Graphics, 2013 Assignment 4 – Water Shader In this assignment you will utilize previously earned shader techniques to create a water shader. Though fluid mechanics can be simulated](https://www.pdfsearch.io/img/9e65bf4eee07a5e31066805cee279db6.jpg) | Add to Reading ListSource URL: fileadmin.cs.lth.se- Date: 2016-09-29 04:26:21
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